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Making Antichamber: Seven Years of Solo Development

GDC Festival of Gaming · Talk · YouTube title: Antichamber: An Overnight Success, Seven Years In The Making
Why it's here

HN commenters recommend it as an honest account of the emotional toll and persistence of long indie game development.

What it covers

Alexander Bruce's GDC talk on making Antichamber, from working alone in a bedroom to winning acclaim at the IGF. It focuses on the psychological challenge of seven years of solo development.