Failing to Fail: How Spiderweb Software Survived Since 1994
GDC Festival of Gaming · Talk · YouTube title: Failing to Fail: The Spiderweb Software Way
Why it's here
HN keeps recommending it as an inspirational, funny talk on running a long-lived indie studio and what Steam provides for its 30% cut.
What it covers
Jeff Vogel of Spiderweb Software gives a GDC 2018 retrospective on surviving as an indie game maker since 1994, from shareware days through Steam. It covers business realities, costs and sustaining a comfortable living without chasing riches.