Ultima Online: a game development postmortem
GDC Festival of Gaming · Talk · YouTube title: Classic Game Postmortem: Ultima Online
Why it's here
HN recommends it as a transparent MMO postmortem and as the source of the story that the term 'shard' originated with Ultima Online.
What it covers
A 2018 GDC panel where Raph Koster, Starr Long, Richard Garriott and Rich Vogel look back on what went right and wrong building and running Ultima Online. They share candid stories from the early days, including player behavior and server architecture.