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Fallout: Timothy Cain's 2012 GDC postmortem

GDC Festival of Gaming · Talk · 59 min · 2017 · YouTube title: Classic Game Postmortem: Fallout
Why it's here

Held up as an exemplary GDC postmortem and a first-hand account for fans of the original Fallout.

What it covers

Timothy Cain's 2012 GDC postmortem of the original Fallout, covering how he helped build the game and set the template for open-world RPGs. He talks through production, design and programming decisions.