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RetroArch Shaders and Sonic's Genesis Waterfall

PenguinWeirdness · Demo · YouTube title: Sonic behind waterfall - RetroArch shader comparison
Why it's here

HN cites it as the example showing why CRT emulation is needed to render effects the original artists intended.

What it covers

A one-minute demo comparing RetroArch shaders on the Sonic the Hedgehog waterfall, where Sega Genesis dithering creates a transparency effect. It shows how different shaders emulate the CRT look.