RetroArch Shaders and Sonic's Genesis Waterfall
PenguinWeirdness · Demo · YouTube title: Sonic behind waterfall - RetroArch shader comparison
Why it's here
HN cites it as the example showing why CRT emulation is needed to render effects the original artists intended.
What it covers
A one-minute demo comparing RetroArch shaders on the Sonic the Hedgehog waterfall, where Sega Genesis dithering creates a transparency effect. It shows how different shaders emulate the CRT look.