How NES and Commodore 64 Graphics Used Sprites and Palettes
The 8-Bit Guy · Explainer · YouTube title: How "oldschool" graphics worked Part 1 - Commodore and Nintendo
Why it's here
Recommended as a clear, approachable explanation of how retro graphics hardware actually worked.
What it covers
The 8-Bit Guy explains the color limitations of 1980s computers and consoles such as the NES and Commodore 64. It shows how sprites, attributes and palettes shaped the look of old games.