Andy Gavin on Building Crash Bandicoot at Naughty Dog
Ars Technica · Interview · YouTube title: Crash Bandicoot Co-Creator Andy Gavin: Extended Interview | Ars Technica
Why it's here
HN recommends it as a fascinating hacker war story, especially in threads on Naughty Dog's custom Lisp languages GOOL and GOAL.
What it covers
A two-hour extended interview in which Crash Bandicoot co-creator Andy Gavin tells how he and Jason Rubin built the game at Naughty Dog. It includes the custom Lisp tools used.