Why Civilization Game AI Is Designed to Be Fun
Google TechTalks · Talk · 1 h 0 min · 2010 · YouTube title: Playing to Lose: AI and "Civilization" (Soren Johnson)
Why it's here
HN commenters recommend it as the key talk on why game AI is built to be fun rather than to win.
What it covers
Soren Johnson, a lead designer and AI programmer on Civilization games, discusses game AI design, including whether AI should cheat, behave like a human or be fun rather than strong. He uses the Civilization series as a case study.