Mike Acton on Data-Oriented Design and C++
CppCon · Talk · YouTube title: CppCon 2014: Mike Acton "Data-Oriented Design and C++"
Why it's here
It is the go-to talk HN points to for data-oriented design and hardware-aware performance thinking, despite Acton's blunt style.
What it covers
Mike Acton of Insomniac Games argues that a program's purpose is transforming data, and shows how common C++ approaches work against that in performance-critical game development. He covers cache behavior, data layout and the limits of compilers.