[TAS] Super Mario World Arbitrary Code Execution in 2:25.19
Masterjun3 · Demo · YouTube title: [TAS] Super Mario World "Arbitrary Code Execution" in 02:25.19 by Masterjun
Why it's here
Cited as the classic example of arbitrary code execution inside a game, with later runs injecting Pong, Snake and Flappy Bird.
What it covers
A tool-assisted speedrun of Super Mario World that achieves arbitrary code execution through frame-precise controller inputs, finishing in 2:25. It was also performed live on real hardware at AGDQ 2014.